Dateien

> > Stranded II > Misc. > Heightmap Generator |upd.2|
DateiübersichtStranded II-ÜbersichtMisc.-Übersicht

Englisch Heightmap Generator |upd.2| >

10 Kommentare337 kb, 692 Downloads

alt Heightmap Generator |upd.2|

Vectarrio
User Off Offline

Hello, unrealsoftware users!
I present to you the Heightmap Generator for Stranded 2 maps, it uses fractals to generate random terrain.

It is pretty easy to use it, and, thanks to editor tools, integrated to S2, it's even easier to make a map using the heightmap.

With the |upd.2| you actually can just press "Generate" button and it will generate pretty good heightmap with the default parameters. But if you want to play around with options, read the text below:
Usage of the program >


Importing the heightmap >


Update 1:
ADDED
"Cone" algorithm, it's pretty buggy (the old one, "star", is chosen by default)
ADDED
The "Lower Height" option (for details see the "Usage of the program" section)

Update 2 (30.11.15):
CHANGED
Default settings: Now you can just press "Generate" without changing any parameters, and it will generate a decent heightmap
ADDED
Manual positioning of the islands/important positions (see the last screenshot)
ADDED
Round option, so the terrain gets rounded right after it gets generated, so you don't need to press s2's round button anymore
ADDED
DePix option, which is used to remove ugly one-pixel islands;
ADDED
512x512 option;

So... Experiment with the values! If you have some interesting heightmaps generated, post it in the comments, I want to know what it can generate!

P.S. You can also use my little script file stranded2 NPC arrival and more to make your random survival a bit more fun
11× editiert, zuletzt 01.12.15 22:56:11
Zugelassen von Rainoth

Download Download

337 kb, 692 Downloads

Kommentare

10 Kommentare
Zum Anfang Vorherige 1 Nächste Zum Anfang

Logge dich ein!

Du musst dich einloggen, um selber Kommentare verfassen zu können!Einloggen

alt Hm......

Marcines24
User Off Offline

Oh I combine them around, sometimes I do not know what's going on thanks
Ich mag es!

alt

Vectarrio
User Off Offline

@user Marcines24: You saved the heightmap, right? Now you need to:
• open S2 editor;
• make a new map there (it's better to use the same size);
• open heightmap editor;
• import the heightmap;
• generate the colormap and grassmap (by pressing the button which you can see in the 3rd screenshot);
• if you want random objects,units,items on the map, there's a button in S2 editor for that;
• then place "starting position" info;
• save the map.

If there still are some problems, tell me at which step you encountered them. I'll try to help

Hmmm, maybe I need to make a video for it

alt

Marcines24
User Off Offline

Hi, I signed the map and do not know how to add it to Stranded II. Can you help?
Ich mag es!

alt

kevin00756
User Off Offline

Good Job ! Could be useful
Ich mag es!

alt

Mc Leaf
Super User Off Offline

Cool, really cool!
Ich mag es!

alt

Vectarrio
User Off Offline

Yep, I used Delphi. At first I made this program for myself, because I wanted to see more than 1 island at "Big" map size, so I could actually use a raft to travel.

EDIT:
Here's some more examples of maps:
1× editiert, zuletzt 13.09.13 12:40:57

alt

Avo
User Off Offline

Mady with Object Pascal, I see.
Ich mag es!

alt

Assassin moder
User Off Offline

I see an usage in Stranded 3 too! Good job.
Ich mag es!

alt

-tony316-
User Off Offline

An interesting and useful idea. The heightmaps don´t look perfect but they are definitly more interesting than the random maps. Thanks for this tool
Ich mag es!

alt

Jawohl
User Off Offline

It sounds useful, thanks for such a good tool.
4/5 simply for being an interesting tool

Keep working at it... maybe add random seed option?
Ich mag es!
Zum Anfang Vorherige 1 Nächste Zum Anfang