awp_map 
8 comments A port of orginal's CS 1.6 with several modifications. With a good amount of players it's interesting. Y used http://www.unrealsoftware.de/files_show.php?file=3818 for lights and shadows. Every mapper should use it too.
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edited 3×, last 06.07.11 09:20:39 pm
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Wow no approach points, players are in view on spawn, and it is completely small.
AWP maps should be stealthy, medium sized, and at least give the players to scope out the map before being seen by the enemy.
AWP maps should be stealthy, medium sized, and at least give the players to scope out the map before being seen by the enemy.
Jus tedit in in editor and reduce the transparency to .25 in the second ENV_SPRITE strating from the up-left corner.
THANKS!!
THANKS!!
It was originally named awp_direct_shop because of the main point of this map is that you can shot from your spam zone to the other. If you want go to youtube and search for a awp_map gameplay. It simply a port of original's one with minor modifications.
Maybe some custom tiles would make it look a lot better, default ones plus a small size makes it quite 'boring'.



