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#unfinished, hidden in editor
id=33
name=Soldat
group=human
icon=gfx\dugout.bmp
model=gfx\soldier.b3d
colxr=8
colyr=17
behaviour=standandshoot
speed=2.0
eyes=10
health=100
damage=3
range=300
attackrange=300
maxweight=25000
ani_attack=1,4,0.1
script=start
	on:kill {
		event "iskill_hunt","global";
	}
script=end
editor=1 [/spoiler]