Im using a few scripts from this page. I trying add hat to class in this code. It's script to choose player class.
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-------------------------------------------------- -- Player Classes Script by Unreal Software -- -- 28.02.2009 - www.UnrealSoftware.de -- -- Adds Player Classes to your server -- -------------------------------------------------- if sample==nil then sample={} end sample.classes={} ----------------------- -- INITIAL SETUP -- ----------------------- function initArray(m) 	local array = {} 	for i = 1, m do 		array[i]=0 	end 	return array end sample.classes.class=initArray(32) function sample.classes.classmenu(id) 	menu(id,"Select your Class,Warrior|150HP 300A,Mage|100HP 100A,Assasin|80HP 100A|,Ogre|300HP Heavy Armor|Slow,Demon|150HP 100A,Ninja|50HP|Very fast,Orc|200HP 100A,Night elf|120HP 100A,Undead|200HP 200A)")	 end ----------------------- -- TEAM -> CLASS -- ----------------------- addhook("team","sample.classes.team") function sample.classes.team(id,team) 	if (team>0) then 		sample.classes.classmenu(id) 	end end ----------------------- -- SERVERACTION -- ----------------------- addhook("serveraction","sample.classes.serveraction") function sample.classes.serveraction(id) 	sample.classes.classmenu(id) end ----------------------- -- CLASS SELECTION -- ----------------------- addhook("menu","sample.classes.menu") function sample.classes.menu(id,menu,sel) 	if (menu=="Select your Class") then 		if (sel>=0 and sel<=9) then 			sample.classes.class[id]=sel 			if (player(id,"health")>0) then 				parse("killplayer "..id) 			end 		end 	end end ----------------------- -- SPAWN -- ----------------------- addhook("spawn","sample.classes.spawn") function sample.classes.spawn(id) 	-- Warrior 	if (sample.classes.class[id]<=1) then 		parse ("setmaxhealth "..id.." 150") 		parse ("setarmor "..id.." 300") 		parse ("speedmod "..id.." 1") 		local headcrab = image("gfx/npc/headcrab.bmp<m>", 1, 0, 200+id) 		return "69,76,41"; 	end 	-- Mage 	if (sample.classes.class[id]==2) then 		parse ("setmaxhealth "..id.." 100") 		parse ("setarmor "..id.." 100") 		parse ("speedmod "..id.." 3") 		return "86,76,69,53,75,77"; 	end 	-- Assasin 	if (sample.classes.class[id]==3) then 		parse ("setmaxhealth "..id.." 80") 		parse ("setarmor "..id.." 100") parse ("speedmod "..id.." 5") 		return "69,52,53,60,77,76,72"; 	end 	-- Ogre 	if (sample.classes.class[id]==4) then 		parse ("setmaxhealth "..id.." 300") 		parse ("setarmor "..id.." 100") parse ("speedmod "..id.." -2") 		return "81,60,59,49"; 	end 	-- Demon 	if (sample.classes.class[id]==5) then 		parse ("setmaxhealth "..id.." 150") 		parse ("setarmor "..id.." 100") 		parse ("speedmod "..id.." 2") 		return "73,54,46"; 	end 	-- Ninja 	if (sample.classes.class[id]==6) then 		parse ("setmaxhealth "..id.."50") 		parse ("setarmor "..id.." 0") parse ("speedmod "..id.." 7") 		return "69,52,52,53,51"; 	end 	-- Orc 	if (sample.classes.class[id]==7) then 		parse ("setmaxhealth "..id.." 200") 		parse ("setarmor "..id.." 100") parse ("speedmod "..id.." 1") 		return "53,54,59,69"; 	end 	-- Night Elf 	if (sample.classes.class[id]==8) then 		parse ("setmaxhealth "..id.." 120") 		parse ("setarmor "..id.." 100") parse ("speedmod "..id.." 3") 		return "35,89,53,"; 	end 	-- Undead 	if (sample.classes.class[id]==9) then 		parse ("setmaxhealth "..id.." 75") 		parse ("setarmor "..id.." 200") parse ("speedmod "..id.." 10") 		return "88,85,78,77,52"; 	end end ----------------------- -- NO BUYING -- ----------------------- addhook("buy","sample.classes.buy") function sample.classes.buy() 	return 1 end ----------------------- -- NO COLLECTING -- ----------------------- addhook("walkover","sample.classes.walkover") function sample.classes.walkover(id,iid,type) 	if (type>=61 and type<=68) then 		return 0 	end 	return 1 end ----------------------- -- NO DROPPING -- ----------------------- addhook("drop","sample.classes.drop") function sample.classes.drop() 	return 1 end ----------------------- -- NO DEAD DROPPING -- ----------------------- addhook("die","sample.classes.die") function sample.classes.die() 	return 1 end
Im sure, you see this code
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local headcrab = image("gfx/npc/headcrab.bmp<m>", 1, 0, 200+id)
PS: I'm new in LUA, i dont try programming in this language before cs2d. I dont have any support in my language so please help me and be patient