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Stranded II General How do I mod in a new skill?How do I mod in a new skill?
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... although i accidentally made hitting with the pickaxe raise fishing skill, which raises the question...
"How I mine for fish?"
Quote
You mean this. [English]"How do I mine for fish?"[/English]
Well, I never tried searching for the skills, so none can do. Pherhaps you have selected a wrong skill when using the pickaxe.
I've already got the skill mostly working, 2 simple errors were tha i made the batch file wrong since i forgot how to use the -mod tag right and the second is that i made the pickaxe give skill to fishing instead of mining because i pasted in without looking. Right now, the only problem left is that it unlocks all of the abilities on the first skill-up... the thing is I can't find any errors or typos or any of that in the script that would lead to that, so i just fixed it in game for now by manually executing lockbuilding commands.
So far I've made the following available to make:
Pistol
Shotgun
Bullet
Rocket Launcher
Rocket
Poisonous Rocket
Yacht (modded to have 5 metric tons of cargo capacity)
Airplane (modded to have 100 Kg of cargo capacity)
Rock
Gold Rock
Iron Rock
Crystal Rock
Bag
Gold Bag
Example, you can't make the bullets without gun powder.
Currently I have it that an iron bar + a hammer = 20 bolts or 10 bullets, I'll leave the balancing for later (maybe reduce the resulting bullets to 5).
Eventually though, I might add in things like gunpowder etc (especially since i added the explosive barrel to the build list just recently).
mining skill
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