So most people replace walls by dynwall which is a (bit) annoying, I made this little tutorial for newbies to read
Any way enough talking and here is the (newbie) tutorial
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Way 1 (Which may not work)
Chose you custom tiles
Click Tile Properties (At the bottom left and a bit up)
Then click load default Properites
If you got any errors then the owner of the tiles didn't config them or didn't add the properties file
Way 2 (Which should 100% work)
First make sure your at the first tile (ID 0 which is black)
Chose your custom tiles
Click tile Properites (At the bottom left and a bit up)
You will find a list (wall, floor etc) chose what you want then click the '>' arrow and it will move to the next tile and chose the physic of it and repeat untill your done
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Some info about tile properties
Wall
A normal wall which you can not shot through
Obstacle
A small height wall where you can shot through but not walk through
Wall W/o shadow
Same as Wall but without shadow
Obstacle W/o shadow
Same as Obstacle but without shadow
Floor - Soundless
A floor without step sound
Floor - Dirt
A floor with dirt step sound
Floor - Snow
A floor with snow step sound/snow walking effect
Floor - Step
Same as above but step sound
Floor - Tile
Same as above but Tile sound
Floor - Water
Same as above but water sound/effect
Floor - Metal
Same as above but metal sound
Floor - Wood
Same as above but Wood sound
Deadly - Normal
A floor that you die when stepping on it
Deadly - Explosion
Same as above but die with explosion
Deadly - Toxic
Same as above but toxic die effect
Deadly - Abyss
Same as above but scream death effect
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Thats all, thanks for reading. hope I helped you. if you still have any question about this, please ask.
(Also sorry to moderators if I did anything agents rules >.>)
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EndDead