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English de_cs2d looks like de_dust2

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old de_cs2d looks like de_dust2

united
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I went into TGV de_cs2d server after playing in de_dust2_max and de_cs2d was like fucked up for me, i saw dust2 but it was really de_cs2d
IMG:https://i800.photobucket.com/albums/yy289/haze2d/MEGAWTF.png
edited 1×, last 01.09.10 02:50:27 am

old Re: de_cs2d looks like de_dust2

DC
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several people have reported a similar problem already. looks like another fancy bug that I probably created while adding this crappy and useless http transfer feature. hooray!

temporary solution until this is fixed would be to
• rejoin the server
• or if this doesn't help: restart cs2d and rejoin afterwards

old Re: de_cs2d looks like de_dust2

R a G e
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and one more annoying bug.

After Throwing the FLARE in one place , the flare teleports 1 tiles to the left .
Sometimes it goes in the different place and it's like fuckingup my tactics in a clan war.

and 2-3 times the flare was after the wall..;))

old Re: de_cs2d looks like de_dust2

DC
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oh crap.. okay. this is caused by the new system which fixes the flare exploit. that's critical.

it's caused by your latency. I probably didn't think about this aspect when testing locally with a ping of 0...
edited 1×, last 01.09.10 11:25:33 am

old Re: de_cs2d looks like de_dust2

Ruirize
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DC, this new HTTP bug is gonna cause a shitstorm.

Hackers can use fiddler to load a blank map, and thus be able to noclip through walls.

old Re: de_cs2d looks like de_dust2

DC
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causing shitstorm (lol): yes, it already did that! it's only doing one thing: causing serious trouble! I'm still hating the guys who requested this feature..

the other thing you said: nope. this is not possible because the server checks your movement. you can't move through walls.

old Re: de_cs2d looks like de_dust2

Ruirize
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DC has written
causing shitstorm (lol): yes, it already did that! it's only doing one thing: causing serious trouble! I'm still hating the guys who requested this feature..

the other thing you said: nope. this is not possible because the server checks your movement. you can't move through walls.


Do you have any idea as to what's causing the bug anyway?
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