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English Jump Lua

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old Jump Lua

dev1las
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i think the good lua scripter could make jump lua i just got this idea . then you jump your image gets bigger then jumping down smaller? that could be epic for deathrun maps?

old .?

CY
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Another pointless thread?

old Re: Jump Lua

Bowlinghead
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No, but a pointless map:
file File does not exist (7470)

@ Topic:
If you think its a good idea then make it! I think its good, but not required

old Re: Jump Lua

Yates
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user dev1las has written
Whooped ur stupid? [Spacebar] Ftw.

Dev1lass, don't insult someone that is willing to help. Maybe it is better for this "Jump" to be another button. And not just the old spacebar.

And btw, it's not possible. And if it is, people will abuse it like with GTA2, where you jump over many cars in a row. You could do the same with walls on cs2d.

Gay idea.

old Re: Jump Lua

IWhoopedPythagoras
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Got this so far:

Spoiler >


How to use this: press F2 to jump..

to do:
-add bigger image
-only jump over wall

Now i need to have all the images of the player, ( not the packed 6 ), would be nice if someone can send them to me because i suck balls with graphics.


user dev1las has written
Whooped ur stupid? [Spacebar] Ftw.

Ooooh wait, i'm stupid... not gonna bother anymore.
edited 2×, last 06.07.11 06:56:42 pm

old Re: Jump Lua

Yates
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Devilass. You're stupidity made someone willing to help, stop.
More >

old Re: Jump Lua

Phenixtri
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Wow most of you guys are just immature assholes

The jump idea isn't all that bad. We are considering implementing it into Half Life 2D mod so long as it isn't too lua intensive. After all the whole campaign game mode and most of the NPCs already are lua based but seeing as the maps are almost exact recreations of the original HL maps with multiple floors via teleports so thus jumping will be an important feature once we get a working system for the campaign.

And players wouldn't be able to abuse it as you could only jump on obstacles and dynamic/breakable obstacle entity's.

old Re: Jump Lua

Mechanolith
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user IWhoopedPythagoras, make the player jump only over OBSTACLES, not Walls. Jumping over walls is the same as jumping from the ground to a 1 floor high house's roof.

old Re: Jump Lua

IWhoopedPythagoras
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user Mechanolith has written
user IWhoopedPythagoras, make the player jump only over OBSTACLES, not Walls. Jumping over walls is the same as jumping from the ground to a 1 floor high house's roof.


Fixed that, now i just need the pictures ( bmp) of every ingame cartoon, so ct1 ct2 ct3 ct4, t1,t2,t3,t4 with only picture of a player, not 6.

old Re: Jump Lua

Apache uwu
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Yeah tbh, worst idea ever, I wouldn't want to see it in game, you could probably get a 'sp' thing going, but I doubt anyone plays by themselves.

Spoiler >

old Re: Jump Lua

Infinite Rain
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It will wont save you from deadly tiles
PS
And its impossible to return skin which player use...

old Re: Jump Lua

Vectarrio
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user Infinite Rain has written
And its impossible to return skin which player use...

player(id,"look") - returns skin number (0 to 3)
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