like a rpg and i saw a droped laser so i go over it and got the laser now i have an rpg and a laser
edited 1×, last 16.03.13 05:11:33 pm
addhook("walkover","weapons") function weapons(id,iid,type) 	parse("removeitem "..iid) 	parse("equip "..id.." "..type) end
addhook("walkover","pillage") function pillage(id,item,itemtype) 	if itemtype>78 and itemtype<85 then 		parse("removeitem "..item) 		parse("setarmor "..id.." "..itemtype+122) 		return 1 	elseif (itemtype>56 and itemtype<61) or itemtype==70 or itemtype==71 then 		return 0 	else 		parse("removeitem "..item) 		parse("equip "..id.." "..itemtype) 		return 1 	end end