Here you can see in which order the bots attack the enemies
Rank 1
player
rank 2
npcs
rank 3
turret
rank 4
other buildings
Approved by Infinite Rain
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LUA ERROR (ai_hear_radio): bots/Standard AI.lua:767: table index is nil
Freezing bots to stop Lua error msg flood! Use 'bot_freeze 0' to unfreeze bots!
LUA ERROR (ai_hear_radio): bots/Standard AI.lua:634: table index is nil
Freezing bots to stop Lua error msg flood! Use 'bot_freeze 0' to unfreeze bots!
-- Enemy spotted / Taking fire, need assistance
elseif radio==9 or radio==11 then
local mate=fai_randommate(source)
if mate~=0 then
if math.random(1,2)==1 then vai_radioanswer[mate]=0 else vai_radioanswer[mate]=28 end
vai_radioanswert[mate]=math.random(35,100)
vai_mode[mate]=2
vai_destx[mate]=player(source,"tilex")
vai_desty[mate]=player(source,"tiley")
end
--enemy spotted
elseif radio==8 then
local mate=fai_randommate(source)
if mate~=0 then
if math.random(1,2)==1 then vai_radioanswer[mate]=0 else vai_radioanswer[mate]=28 end
vai_radioanswert[mate]=math.random(35,100)
vai_destx[id]=player(source,"tilex")
vai_desty[id]=player(source,"tiley")
vai_mode[id]=2
end
--enemy spotted
elseif radio==8 then
local mate=fai_randommate(source)
if mate~=0 then
if math.random(1,2)==1 then vai_radioanswer[mate]=0 else vai_radioanswer[mate]=28 end
vai_radioanswert[mate]=math.random(35,100)
vai_destx[mate]=player(source,"tilex")
vai_desty[mate]=player(source,"tiley")
vai_mode[mate]=2
end